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  • © 2014

Gaming in Social, Locative and Mobile Media

Palgrave Macmillan

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Table of contents (11 chapters)

  1. Front Matter

    Pages i-vii
  2. Introduction

    1. Introduction

      • Larissa Hjorth, Ingrid Richardson
      Pages 1-14
  3. Mobile Media Games

    1. Front Matter

      Pages 15-15
    2. The Histories of Mobile Media and Mobile Gaming

      • Larissa Hjorth, Ingrid Richardson
      Pages 17-29
    3. Locating the Mobile: The Unruly and Ambiguous Rise of Mobile Gaming

      • Larissa Hjorth, Ingrid Richardson
      Pages 30-42
    4. Reconceptualising Casual Play

      • Larissa Hjorth, Ingrid Richardson
      Pages 43-55
  4. Locative Media and Games

    1. Front Matter

      Pages 57-57
    2. Ambient Play

      • Larissa Hjorth, Ingrid Richardson
      Pages 59-75
  5. Social, Locative, and Mobile: New Cartographies of Gaming and Play

    1. Front Matter

      Pages 109-109
    2. Social Media, Facebook Games, and Fantasy Sport

      • Larissa Hjorth, Ingrid Richardson
      Pages 111-125
    3. Locating Home: Cross-generational Play and Co-presence

      • Larissa Hjorth, Ingrid Richardson
      Pages 126-138
    4. Games and Cultural Play

      • Larissa Hjorth, Ingrid Richardson
      Pages 139-152
    5. Beyond the Casual: Situating Ambient and Cultural Play

      • Larissa Hjorth, Ingrid Richardson
      Pages 153-161
  6. Back Matter

    Pages 162-180

About this book

Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation.

Reviews

"Hjorth and Richardson have given us a groundbreaking look at the world of social, locative, and mobile gaming. They present a fascinating range of stories tracking these new forms of everyday play across the globe. A must read for anyone interested in the critical and social aspects of contemporary gaming and technology." - T.L. Taylor, Associate Professor, MIT, USA

"Using a diverse pool of methods, locations, and cases, Hjorth and Richardson provide a robust picture of the interaction and codependent nature of social, mobile, and locative gaming in multiple contexts. Not only does this work utilize electronic means of social and locative games, but on-ground games such as Parkour and fantasy sports teams are discussed in comparison. In doing so, our experience in play is highlighted as a natural part of life and how our technology shifts the execution of our playful nature. For games, this representation of multiple cultural perspectives through a triangulation of research efforts adds a robust extension of prior work in the field of mobile gaming." - Robin Haislett, Weber State University, USA

Authors and Affiliations

  • RMIT University, Australia

    Larissa Hjorth

  • Murdoch University, Australia

    Ingrid Richardson

About the authors

Larissa Hjorth is an artist, digital ethnographer and Professor in the Games Programs, School of Media and Communication, RMIT University, Australia. She is co-director of RMIT's Digital Ethnography Research Centre (DERC) with Heather Horst. Since 2000, Hjorth has been researching the gendered and socio-cultural dimensions of mobile, social, locative and gaming cultures in the Asia–Pacific. These studies are outlined in her books, Mobile Media in the Asia-Pacific (2009), Games and Gaming (2010), Online@AsiaPacific: Mobile, Social and Locative in the Asia–Pacific Region (with Michael Arnold, 2013), and Understanding Digital Media in the Age of Social Networking (with Sam Hinton, 2013).

Ingrid Richardson is Associate Professor in Digital Media at Murdoch University, Western Australia. She has a broad interest in the 'human-technology relation', and has published on topics such as scientific technovision, virtual and augmented reality, games, mobile media and small-screen practices, urban screens, remix culture and web-based content creation and distribution.

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 54.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access